When I need to think about what to write next, I go and see my friend Daisy, and we go for a walk in the woods. She is a very good listener, but gets impatient with my interest in the trees, as hers mainly involves games with a stick. Thinking about trees is the basis of much of my research about archaeological structures, and for Daisy, sticks are the fundamental part our shared culture. Throwing sticks, in some form or other, is an important and fundamental human skill; as a retriever, Daisy enjoys the chase and hunt for the stick. Possession of the stick is the object of the game.
Each tree we pass can be viewed as a source of material for a whole variety of cultural artefacts, but you have to concentrate on Daisy, or you will miss her hiding the stick for you to find. Our wooden heritage is usually almost invisible to the archaeologist and lost to posterity, leaving us to conceive of the past in terms of tools, rather than product or materials. When the stick becomes lost or stuck in a tree, Daisy will locate a suitable fallen branch and attempt to break off a suitable piece so we can continue the game; Daisy is a tool-making dog.




